UAP Common Extensions 3.1 Help

Iterators

Iterators generalize the iteration over elements of an arbitrary collection. This allows iteration over arrays, lists, maps, trees, etc. in a unified way.

Creating an iterator is as simple as creating a CxIterator struct and setting the fields in a meaningful way. The UCX collections provide various functions to create such iterators.

If the predefined fields are insufficient (or introduce too much bloat) for your use case, you can alternatively create your own iterator structure and place the CX_ITERATOR_BASE macro as first member of that structure.

#include <cx/iterator.h> struct my_fancy_iterator_s { CX_ITERATOR_BASE; // the base members used by cx_foreach() // ... custom fields ... };

Creating an Iterator

The following functions create iterators over plain C arrays.

#include <cx/iterator.h> CxIterator cxIterator(const void *array, size_t elem_size, size_t elem_count); CxIterator cxMutIterator(void *array, size_t elem_size, size_t elem_count, bool remove_keeps_order); CxIterator cxIteratorPtr(const void *array, size_t elem_count); CxIterator cxMutIteratorPtr(void *array, size_t elem_count, bool remove_keeps_order);

The cxIterator() function creates an iterator over the elements of array where each element is elem_size bytes large and the array contains a total of elem_count elements. The cxMutIterator() function creates an equivalent mutating iterator.

The cxIteratorPtr() and cxMutIteratorPtr() functions are equivalent to the cxIteratorPtr() and cxMutIteratorPtr(), except they assume sizeof(void*) as the elem_size.

The UCX collections also define functions for creating iterators over their items. You can read more about them in the respective Sections of the documentation.

Using an Iterator

The following macros work with arbitrary structures using CX_ITERATOR_BASE and invoke the respective function pointers valid, current, or next.

cxIteratorValid(iter) cxIteratorCurrent(iter) cxIteratorNext(iter)

You may use them for manual iterator, but usually you do not need them. Every iterator can be used with the cx_foreach macro.

#include <cx/iterator.h> // some custom array and its size MyData *array = // ... size_t size = // ... CxIterator iter = cxIterator(array, sizeof(MyData), size); cx_foreach(MyData*, elem, iter) { // .. do something with elem .. }

The macro takes three arguments:

  1. the pointer-type of a pointer to an element,

  2. the name of the variable you want to use for accessing the element,

  3. and the iterator.

Mutating Iterators

Usually an iterator is not mutating the collection it is iterating over. But sometimes it is desirable to remove an element from the collection while iterating over it.

For this purpose, most collections allow the creation of a mutating iterator. On mutating iterators the mutating flag in the base structure is set to true, and it is allowed to call the cxFlagForRemoval() function, which instructs the iterator to remove the current element from the collection on the next call to cxIteratorNext() and clear the flag afterward. If you are implementing your own iterator, it is up to you to implement this behavior.

Passing Iterators to Functions

To eliminate the need of memory management for iterators, the structures are usually used by value. This does not come with additional costs, because iteration is implemented entirely by macros.

However, sometimes it is necessary to pass an iterator to another function. To make that possible in a generalized way, such functions should accept a CxIteratorBase* pointer which can be obtained with the cxIteratorRef() macro on the calling site.

In the following example, elements from a list are inserted into a tree:

CxList *list = // ... CxTree *tree = // ... CxIterator iter = cxListIterator(list); cxTreeInsertIter(tree, cxIteratorRef(iter), cxListSize(list));

Custom Iterators

The base structure is defined as follows:

struct cx_iterator_base_s { bool (*valid)(const void *); void *(*current)(const void *); void *(*current_impl)(const void *); void (*next)(void *); bool mutating; bool remove; }; typedef struct cx_iterator_base_s CxIteratorBase;

The valid function indicates whether the iterator is currently pointing to an element in the collection. The current function is supposed to return that element, and the next function shall advance the iterator to the next element. The booleans mutating and remove are used for mutating iterators as explained above.

Iterators may be wrapped in which case the original implementation can be stored in current_impl and called by a wrapper implementation pointed to by current. This can be useful when you want to support the store_pointer field of the Collections API.

A specialized, simple, and fast iterator over an array of a certain type, that does not support mutation, can be implemented as follows:

#include <cx/iterator.h> typedef struct my_foo_s { // ... your data ... } MyFoo; typedef struct my_foo_iterator_s { CX_ITERATOR_BASE; MyFoo *array; size_t index; size_t elem_count; } MyFooIterator; static bool my_foo_iter_valid(const void *it) { const MyFooIterator *iter = it; return iter->index < iter->elem_count; } static void *my_foo_iter_current(const void *it) { const MyFooIterator *iter = it; return &iter->array[iter->index]; } static void my_foo_iter_next(void *it) { MyFooIterator *iter = it; iter->index++; } MyFooIterator myFooIterator(MyFoo *array, size_t elem_count) { MyFooIterator iter; // base fields iter.base.valid = my_foo_iter_valid; iter.base.current = my_foo_iter_current; iter.base.next = my_foo_iter_next; iter.base.remove = false; iter.base.mutating = false; // custom fields iter.index = 0; iter.elem_count = elem_count; return iter; }
Last modified: 06 April 2025